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Posts Tagged ‘User Interaction’.

We are pleased to present below all posts tagged with ‘User Interaction’.

Sponsored Article How To Use Shadows And Blur Effects In Modern UI Design

When you examine the most successful interaction designs of recent years, the clear winners are those who provide an excellent functionality. While functional aspect of a design is key to product success, aesthetics and visual details are equally important — particularly how they can improve those functional elements.

How To Use Shadows And Blur Effects In Modern UI Design

In today's article, I'll explain how visual elements, such as shadows and blur effects, can improve the functional elements of a design.

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Getting Started With VR Interface Design

The virtual realm is uncharted territory for many designers. In the last few years, we've witnessed an explosion in virtual reality (VR) hardware and applications. VR experiences range from the mundane to the wondrous, their complexity and utility varying greatly.

Getting Started With VR Interface Design

Taking your first steps into VR as a UX or UI designer can be daunting. We know because we've been there. But fear not! In this article, we'll share a process for designing VR apps that we hope you'll use to start designing for VR yourself. You don't need to be an expert in VR; you just need to be willing to apply your skills to a new domain. Ultimately, as a community working together, we can accelerate VR to reach its full potential faster.

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Sponsored Article Best Practices For Animated Progress Indicators

Visibility of system status is one of the most important principles in user interface design. Users want to feel in control of the system they’re using, which means they want to know and understand their current context at any given time, and especially when a system is busy doing work. A wait-animation progress indicator is the most common form of providing a system status for users when something is happening or loading.

An adorable animated kitten on blue background

While an instant response from an app is the best, there are times when your app won’t be able to comply with the guidelines for speed. A slow response could be caused by a bad internet connection, or an operation itself can take a long time (e.g. install an update for OS). For such cases, in order to minimize user tension, you must reassure users that the app is working on their request and that actual progress is being made. Thus, you should provide feedback to the user about what is happening with the app within a reasonable amount of time.

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True Lies Of Optimistic User Interfaces

Three user interfaces (UIs) go to a pub. The first one orders a drink, then several more. A couple of hours later, it asks for the bill and leaves the pub drunk. The second UI orders a drink, pays for it up front, orders another drink, pays for it and so on, and in a couple of hours leaves the pub drunk.

True Lies Of Optimistic User Interfaces

The third UI exits the pub already drunk immediately after going in — it knows how the pubs work and is efficient enough not to lose time. Have you heard of this third one? It is called an "optimistic UI."

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Sponsored Article In-App Gestures And Mobile App User Experience

Remember the days when hovering and clicking using the mouse were the most used trigger for interaction with site or app? Those days are gone. When Apple introduced the iPhone, multi-touch technology became mainstream and users learned that they could not only point and tap on the interface, but also pinch, spread, and swipe. Gestures are the new clicks.

In-App Gestures And Mobile App User Experience

The rise of touch and gesture-driven devices has dramatically changed the way we think about interaction. Gestures are more than merely entertaining, they are very useful and feel familiar. Today, the success of a mobile app significantly depends on how well gestures are implemented into the user experience. Even Adobe introduced a new design and wireframing app called Experience Design CC (Adobe XD) that lets you prototype on everything from simple wireframes to multi-screen experiences.

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Developing For Virtual Reality: What We Learned

With the tools getting more user-friendly and affordable, virtual reality (VR) development is easier to get involved in than ever before. Our team at Clearbridge Mobile recently jumped on the opportunity to develop immersive VR content for the Samsung Gear VR, using Samsung’s 360 camera.

Developing For Virtual Reality: What We Learned

The result is ClearVR, a mobile application demo that enables users to explore the features, pricing, interiors and exteriors of listed vehicles. Developing this demo project gave us a better understanding of VR development for our future projects, including scaling, stereoscopic display and motion-tracking practices. This article is an introductory guide to developing for VR, with the lessons we learned along the way.

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Reducing Cognitive Overload For A Better User Experience

The best user experience is the one the user doesn’t notice. It appears smooth and simple on the surface, but hundreds of crucial design decisions have been made to guide, entertain and prevent trouble. If the user experience design does what it’s supposed to do, the user won’t notice any of the work that went into it.

Reducing Cognitive Overload For A Better User Experience

The less users have to think about the interface or design, the more they can focus on accomplishing their goal on your website. Your job as a designer is to give them a straight path to their goal by clearing out the obstacles beforehand.

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Creativity Under The Microscope: Running A UI Design Critique

Criticism is easy. It seems like everybody has an opinion, but, as the author Harlan Ellison points out, "You are not entitled to your opinion. You are entitled to your informed opinion." To become informed, though, requires exploration. Design critiques are an important part of any product exploration.

Creativity Under The Microscope: Running A UI Design Critique

A design critique — where the creator discusses and explains the creation with the rest of the team and/or client — is not about badgering the designer or pushing them to justify every decision they made. That’s just criticism. A good design critique is meant to explore the design, find where it is working and where it could be improved. If done well, design critiques allow everyone on the team to feel as if they have been heard and allow clients to give valuable feedback.

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Sponsored Article Experience Design Essentials: Animated Microinteractions In Mobile Apps

Dariel Fitzkee, the famous magician, once said, “Magic is both in the details and in the performance.” Interaction design is just like that. Designers love to get the big picture right, but if the details aren’t handled properly, the solution will fail. The magic is all in the details. That’s why well-designed microinteractions make experiences feel crafted.

Experience Design Essentials: Animated Microinteractions In Mobile Apps

To get a better understanding of how your design benefits from microinteractions, it will help to sketch out your app ideas. Adobe introduced a new design and wireframing app called Experience Design (or Adobe XD) which lets you design wireframes and make them interactive. You can download and test Adobe XD for free.

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