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Posts Tagged ‘Workflow’.

We are pleased to present below all posts tagged with ‘Workflow’.

Meet “Inclusive Front-End Design Patterns”, A New Smashing Book

We might not realize it, but as developers, we build inaccessible websites all the time. It's not for the lack of care or talent though — it's a matter of doing things the wrong way. In our new book, Inclusive Design Patterns, Heydon Pickering explains how we can craft accessible interfaces without extra effort — and what front-end design patterns we can use to create inclusive experiences. Quality hardcover, 312 pages. Get the book now!

Accessibility Matters: Our New Book, 'Inclusive Design Patterns' Is Now Shipping!

Now, accessibility has always been a slightly unsettling realm for web developers. Surrounded with myths, misunderstandings, and contradicting best practices, it used to be a domain for a small group of experts who would "add" accessibility on top of the finished product. Today, in many simple and complex websites, it's still unclear what makes up an accessible interface and what developers need to know in order to achieve it.


Pixel-Perfect Specifications Without The Headaches

Designers, developers and managers often work with compressed timeframes and multiple projects simultaneously. A team must be able to respond quickly to feedback on their product from clients, project managers and developers. Each minor revision in the UI or UX needs to be reflected in the documentation, so that designers and developers always have the latest information.

Pixel-Perfect Specifications Without The Headaches

A style guide ensures that your project doesn’t encounter serious problems when you implement the initial design. Making sure that all specifications are accurate to their designs is critical, because an inaccurate specification means that developers will have to either rely on guesswork when building the app or go to the design source to get answers to their questions.


Photoshop Etiquette For Responsive Web Design

It’s been almost five years since Photoshop Etiquette launched, which officially makes it a relic on the web. A lot can happen on the web in a few years, and these past five have illustrated that better than most.

Photoshop Etiquette For Responsive Web Design

In 2011, everyone was just getting their feet wet with responsive web design. The traditional comp-to-HTML workflow was only beginning to be critiqued, and since then, we’ve seen a myriad of alternatives. With a shift from page-based design to building a design system, it’s truly an exciting time.


Opinion Column Developers “Own” The Code, So Shouldn’t Designers “Own” The Experience?

We've all been there. You spent months gathering business requirements, working out complex user journeys, crafting precision interface elements and testing them on a representative sample of users, only to see a final product that bears little resemblance to the desired experience.

Developers Own The Code, So Shouldn’t Designers Own The Experience?

Maybe you should have been more forceful and insisted on an agile approach, despite your belief that the organization wasn't ready? Perhaps you should have done a better job with your pattern portfolios, ensuring that the developers used your modular code library rather than creating five different variations of a carousel. Or, maybe you even should've sat next the the development team every day, making sure what you designed actually came to pass.


How We Started Releasing Features Twice As Fast (Case Study)

When businesses rely on your app for their day-to-day work, you have to be agile enough to quickly address their needs. If you don’t, others definitely will. In the unforgiving world of SaaS, delaying a critical feature (or rushing a bug-ridden piece of code) will mean losing clients. A solid agile workflow can make all the difference.

How We Started Releasing Features Twice As Fast: A Case Study

We’re the team behind Active Collab, a project-management app with an ever-growing set of features and a sizeable user base. This means that even the smallest change in functionality will affect a large number of people. Therefore, the development process needs to run smoothly and up to a standard, with delays reduced to a bare minimum.


The DAU Of Hip-Hop: Designing For Authenticity (A Case Study)

In the tech industry, many of us came of age during hip-hop's rise as a dominant art form. Its spirit of individualism, bravado, and constant reinvention makes it impossible for us not to admire. Our thought leaders craft mixtapes and pour millions of dollars into apps that decode rap lyrics.

The DAU Of Hip-Hop: Designing For Authenticity

The founders of my former company rapped to celebrate every corporate milestone. We’re compelled to quantify what we love about it, and to somehow technologize it the same way Instagram did photography. Many have tried, myself included, but capturing hip-hop’s alluring qualities in an app is no simple task.


How To Roll Out New Features Without Hurting Loyal Users

“Be agile; release early; release often.” We know the drill. But is it strategically wise to keep rolling out features often? Especially once a product you’re building reaches a certain size, you probably don’t want to risk the integrity of your application with every new minor release.

The UI Stack

The worst thing that can happen to your product is that loyal users, customers who have been using that one little feature consistently over the years, suddenly aren’t able to use it in the same convenient way. The change might empower users more, but the experience becomes less straightforward.


A Guide To Personal Side Projects

Personal side projects are a cornerstone of creative growth and discovery. While they might not always result in financial gain, the long-term benefits are often much more useful. Benefits such as personal growth, creative exploration and generation of professional opportunities are some of the reasons to engage in them.

A Guide To Personal Side Projects

In this article, we’ll explore these benefits, as well as learn how to decide on a project and how to effectively manage our time (using my recently launched project an an example). Finally, for inspiration, we’ll look at some great examples of personal projects.


Sketch, Illustrator or Fireworks? Exploring A New Free UI Design App: Gravit

One of the most popular tools for screen design and illustration in the last couple of years has undoubtedly been Sketch, which became an important part of many designers’ responsive web design and mobile design and prototyping workflows.

Gravit: Preview

However, an increasing number of other tools are becoming available. In this article, I will explore the first browser-based app to be viable in the vector illustration and UI design space: Gravit.


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