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Posts Tagged ‘Workflow’.

We are pleased to present below all posts tagged with ‘Workflow’.

What Is The Worst Design or Programming Mistake You’ve Ever Made?

Mistakes are made every day in the design and development world. It’s nothing to be ashamed of; it happens. In fact, mistakes are one of the most powerful learning tools at our disposal. Our mistakes impart important lessons that we carry with us as we continue to hone our skill set. Own your mistakes. Never shy away from them; they are the milestones in our development.

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So often we view mistakes negatively and let them get us down. We believe they indicate failure and that our otherwise perfect record will be forever marred. No one is perfect; we all make mistakes. They indicate failure only if we fail to learn from them. The online design and development community is a wonderful resource in this respect. Not only are members open about their mistakes, they share their experiences as learning opportunities for others — this is helpful for those of us who have not yet suffered through the same bumps in the road.

With this in mind, we turned again to our Twitter followers and Facebook fans to find out about the worst design or programming mistakes they have ever made. Now we share them with you, our readers, so that we can all learn from them and avoid making the same mistakes.

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Fight The System: Battling Bureaucracy

If you work as part of an in-house Web team, you have my sympathy. If that in-house team is within a large organization, then doubly so. Being part of an in-house Web team sucks. Trust me, I know. I worked at IBM for three years and now spend most of my days working alongside battle-weary internal teams.

Web designer trying to hang himself

It's hardly surprising that most in-house teams are worn down and depressed. They face almost insurmountable challenges. Too often, a website becomes a battleground for pre-existing departmental conflicts. Political power plays can manifest themselves in fights over home page real estate or conflicts over website ownership. After all, is the website an IT function or a marketing tool? Read more...

The Case For Open-Source Design: Can Design By Committee Work?

In celebrating the merits of free software and the excitement over this radical networked production method, an important truth is left unspoken. Networked collaboration shines in the low levels of network protocols, server software and memory allocation, but user interface has consistently been a point of failure. How come the networked collaboration that transformed code production and encyclopedia-writing fails to translate to graphic and interface design?

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The following is an investigation into the difficulties of extending the open-source collaboration model from coding to its next logical step: interface design. While we'll dive deep into the practical difference between these two professional fields, the article might also serve as a note of caution to think before rushing to declare the rise of "open-source architecture," "open-source university," "open-source democracy" and so on.

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25 Useful Videos and Presentations for Designers

With the huge number of design-related conferences and events around the world, the Web gives those of us who cannot attend them a great opportunity to listen and benefit from their great and talented speakers. To aid in this, here we present some of the best videos, interviews and presentations about design and related topics.

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Using design to make ideas new. Legendary graphic designer Milton Glaser dives deep into a new painting inspired by Piero della Francesca. From there, he muses on what makes a convincing poster, by breaking down an idea and making it new.

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Designers, “Hacks” and Professionalism: Are We Our Own Worst Enemy?

"The need is constant. The gratification is instant." That’s from the American Red Cross, and it was copy that I plugged into a poster for a blood drive at a comics convention. Sitting beside an image of the sexy and well-endowed Vampirella, the words took on a different meaning. Oops!

But I was struck by how these words are a perfect assessment of our society. We want it all, instantly and as cheap as possible. We are a Walmart culture. Fast and cheap have entered our every pore and changed our society, our lives and our livelihoods. Compounding our daily worries and pressures, we now fight to keep our industry professional and profitable. Clients want our blood for free, and the “hacks” are designing us out of existence.

Most people blame the laptop and easy-to-use software. Many blame art schools for favoring quantity over quality. Can any of these be blamed merely for doing business? If someone who has no idea what they're doing wants to purchase a computer and a slew of graphics software and call themselves a designer, then they're in business.

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The Creative vs. The Marketing Team: Yin And Yang, Oil And Water

Smashing Editorial: Please notice that the language in some parts of this article may be very informal. If you think you might be offended, please stop reading this article now.

I hate the division represented in this title. It’s the major stumbling block in modern business. Power struggle is never constructive, and it at least doubles workforce effort at a time when streamlined is crucial for a positive ROI. You can spell “team” from the word “marketing,” but I’ve yet to see a sense of it in marketing. What can one spell from “creative”? “Reactive”? I’ve seen plenty of that, and for good reason.

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Don’t get me wrong: I love marketing as a practice! Relatively speaking, marketing is a fairly new practice (marketing in the sense of "public", broad mass marketing, applied to products in the modern age — ed.), and one that has to evolve each day to keep up with consumerism and technology. As a designer, coming up with marketing ideas is orgasmic. Guerilla, sabotage and viral marketing are the work of genius, which is why we don’t see them very often. But you are probably thinking horrid thoughts about marketing practitioners right now, so let’s rethink for a second.

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Web Designer As The Artist, Scientist And Philosopher

Web professionals have to be both flexible and creative to meet the needs of each client — and these characteristics often transcend the design and development process. Each of us has a unique approach to our work. The particular mindset and methods by which each of us turns a mental image into a delightful and usable website is worthy of investigation.

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In this article, we'll discuss three approaches taken by many Web designers and developers. While a creative individual usually falls into more than one of the three categories, each of us is still likely more heavily weighted towards one. These approaches might help determine what paths someone is best suited for and might shed light on how they achieve their goals. So, without further ado, we introduce you to the artist, the scientist and the philosopher.

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Increasing Innovation With Hack Nights

If you work at an agency or design house, chances are that most of your time is spent working on client projects. After months of bending over backwards to meet your clients’ demands, work may start to get a little stale. At this point, it’s okay to become a little selfish and ask yourself: “When was the last time that we have done something for ourselves?”

Seriously. When was the last time that an idea was expressed that interested everyone within earshot? When was the last time that the thought of a side project made you excited? If you can’t remember when that last time was, or worse, you have never taken part in a company side project… well, you might have a little problem.

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Add Music To Your Workflow To Improve Results

Almost all of us listen to music. We listen at home, while working, on the subway, while driving, while running. Yet many of us don't think of music as much more than entertainment. Did you know that you can use music as a tool? With the right music, you can increase effectiveness, create better stuff more easily, get into your creative zone quickly and kick-start a productive day. Add music to your workflow for better results.

Add music to your workflow

This isn't a recent development inspired by the iPod generation. People have been using music as a tool for thousands of years — ever since humans started hitting sticks against rocks. Indigenous peoples used music in rituals and ceremonies, drummers prepared warriors for battles, and significant life events (like weddings and funerals) are still marked with special music.

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Why Design By Committee Should Die

No matter where you go in the known universe, there is design-by-committee. It has become a pecking order of disaster for the society that used to pride itself on being a mover and shaker and that allowed its mavericks and dreamers to innovate their way to success. In a business climate fueled by fear and the “Peter Principle,” as it is today, a decision not made is a tragedy averted. So, decision by committee provides a safe and often anonymous process for finger-pointing down the line… inevitably leading to the creative, of course.

Wikipedia describes it thus: The Peter Principle is the principle that "in a hierarchy every employee tends to rise to his level of incompetence." It was formulated by Dr. Laurence J. Peter and Raymond Hull in their 1969 book The Peter Principle, a humorous treatise which also introduced the "salutary science of Hierarchiology", "inadvertently founded" by Peter. It holds that in a hierarchy, members are promoted so long as they work competently.

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Web Designers, Don’t Do It Alone

Whether freelancers, small agency founders or website owners, too many of us work alone. The downside of the digital revolution is isolation. The Web allows us to do alone what previously would have required a team of people. It also frees us from the constraints of geography, allowing us to work from home. But while these are benefits, they also leave us isolated.

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Over time, working in isolation (even if you function as part of a team) can prove harmful to your mental health, business and website. In fact, even if other people are working on a project of yours, if they are junior to you, you can still feel isolated.

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The Process Behind Good Illustration (Part 3)

In Part II I started a list of some personal process-oriented thoughts on illustration—more specifically about some ways to help broaden the creative process and make its execution more effective. In this Part III, I'll wrap up the list in the same vein as Part II's, with a few more of my thoughts on the subject.

Once again, while I hope these tips strike the right chord with readers from all creative fields and levels, I share them partially because many of them are still so freshly new in my head, and I can recall vividly their having planted themselves there during my time as a student. That said, there's plenty more learning to be done on my end as well, and I invite you to share your responses and your own additions to the list in the comments, no matter what corner of the creative world you are from.

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